The texture work on both the rusted metals of the corridors and the uniforms on player models seems highly detailed, and despite that the game was pushing normal-mapped character models and whizzing sparks and gunfire every which way, the game seemed to run at an extremely fast and smooth frame rate (though to be fair, the game was running on an insanely high-end PC). In fact, the most cynical critic would have to admit that even if the gameplay seems very similar to that of Quake III's deathmatch, Quake 4 looks great. True to Quake 4's single-player game, the multiplayer map's decor was highly industrial and lined with wall-to-wall rusted metal, while the default player models were all human space marines. The map that was available for play was a very open-ended one that resembled nothing so much as a smaller version of the classic free-for-all map Q3DM12 (aka "The Dredwerkz"). Quake 4 deathmatch is proving to be just as fast and fun as that of Quake III.Īs far as we can tell, Quake 4's multiplayer does indeed go after the speed and feel of Quake III's multiplayer, and it seems to do a pretty good job of re-creating it. And id has decided to model the new game's multiplayer component after 1999's Quake III: Arena, a deathmatch-focused game that still enjoys a substantial fan following to this day. Since the single-player component of 1997's Quake II, which pitted players against an alien invasion, seemed the strongest, this setting is being revisited for Quake 4. The PC version of Quake 4 is playable in multiplayer form, and we got our hands on it to see how it's shaping up.Īs you may know from checking our previous coverage, id Software is attempting to create Quake 4 with what it considers to be the best parts of the Quake series so far. Quake is the long-running first-person shooter series from developer id Software and publisher Activision. Continued abuse of our services will cause your IP address to be blocked indefinitely.GRAPEVINE, Texas-Quake 4 is here in Grapevine, Texas, at this year's QuakeCon conference, the official fan convention for all things pertaining to Quake and Doom. ![]() Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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